Are you looking for the Mocktropica Walkthrough or how to beat Mocktropica island within Poptropica? Get ready because in this island, your mission is to save Poptropica itself as it seems to be falling apart at the seems. Look below for the full walkthrough guide!
Dec 19, 2012 Zomberry Island is Poptropica’s 32nd island. The countdown began on December 14, 2012 and the island was released to members on December 19, with a demo for non-members. The homepage had a trail of slow-moving zombies making their way across the darkened screen. On January 10, 2013, the island opened to everyone. The Poptropolis Island Guide; More Poptropica! Click to go there! Zomberry Island Walkthrough (By Samwow5) When you get to Zomberry Island, run left and talk to the police officer on the left side of the school bus. He says he is getting to old for his job. Then the police chief appears and says Dr. Romero has been trying to find a cure for.
Poptropica Mocktropica Island Walkthrough
When you first get to the island, talk to lady just to your right and choose the third option when speaking with her. Once you have talked to her, enter the Poptropica Worldwide headquarters and talk to the guy just to your left. Also select the third option here. After he is done talking, go ahead and grab a piece of the cake he offers you. It will be on the table to your right.
Now head to your right and enter the elevator. Go up and talk to the man with the hard hat who is all the way to the left on the second floor (The Safety Inspector). Ask him what he is working on. After he answers you, let’s go up to the next floor using the elevator. Talk to the lady with the glasses and ask what she is working on. When she is done showing you what she has been doing, use the elevator to go up to the next floor. Talk to the lady with orange hair and select the third option when it appears.
She is going to show you a new story generator that they had made. Pull on the lever of the slot machine looking thing when you can and you will get a piece of paper with some writing on it. After you get this, go back down to the ground floor and talk to the lady to your left.
Hints or Cheats: She is going to unlock the basement for you!
When you enter the basement, head to the bottom and talk to all 4 of the people. Once you do this, you will be prompted to say something. Select the last option again. You will then receive 3 badges of individuals we need to find on Mocktropica Island!
Before we leave this room, click on the left most computer. From the home screen, click on the “Island Maker Pro Home Edition” icon, select the mood from “Grumpy” to “Happy”, and then click “save and quit”.
Now click on the computer to your right and click the “Yes” button to resume what the other individual was doing. Then click “save and quit”.
Now we can leave the basement and head out the main door. Head to your left and talk to the guy with the blue hat on and the pet. Once done talking, follow him all the way to the right into the next section. You need to make your way to Grunwald’s Cheese Factory and enter the building. Head to your right and up to the second floor using the shelves.
Once up here, go to your right and talk to the employee. Ask him is there is anything you can do to get him back. This is the third option from the drop down of things to ask him!
He will tell you he likes his job. Now just try to leave and the man will give you a free box of cheese curds! We will need this for later!
Now head out of the Cheese Factory and go to your left into the next section. Head all the way left until you get to the boy with the blue hat again. He will tell you that the pets are driving him insane. Open up your inventory and take out the cheese curds. Press the space bar to feed them once. Now follow the boy all the way to the left. If he does not go on his own, just go left into the next section!
When you get to the Safety Inspector, walk to the edge of the cliff and throw a cheese curd over the edge. The little pets will follow that cheese curd off the edge of the cliff.
Cheats or Hints: You will see that the pets start to stack on top of one another and you can now make your way over to Mt. Funshine!
Now you need to head all the way to the left and then use the rocks to climb the mountain towards the Jardine Juniper Tree. After a while, you will run into a guy with a beard and an ice pick. Tell him you are sorry that he cannot complete his climb. He will say he is done climbing and leave. But not before he drops is climbing axe. Pick the axe up and then drop down to the bottom of the mountain.
Head to your right into the next section until you run into the scientist again. When prompted, select the third option.
Now continue right until you get to Worldwide Headquarters and enter the building. Once in here, head down into the basement and mess with the environment a bit. Click on the third computer (The 2nd one that is facing you), and then click on the Island Maker Pro Home Edition Icon. Change the time from day to night and save your changes.
Now leave the HQ building and head to your left talking to the shady man dressed in dark blue with sunglasses. Select the third option when prompted. He will give you some counterfeit money!
Now head to your right into the next section and the scientist will make you give him some money to access it. Give him some of that money you just received and then head right into the next section all the way to the Cheese Factory. Enter the factory and head to the second floor. Just on your right you will see a danger sign with a climbing axe icon. So take out your climbing axe and use it on the machine. This will break the machine!
Once the Cheese Factory has blown, the man you talked to earlier will go back to work at HQ! That is one badge down. Now we need to find the next guy. Before leaving HQ, click on the same computer from earlier and change the time from night to day. Also change the weather from rainy to clear. Save your changes once you have done this. Now leave HQ and head all the way left back to that mountain.
Head up the mountain towards the Jardine Juniper Tree again. You will now be able to climb all the up the mountain rather than being caught at a dead end half way through. So continue to the top of the mountain using the rocks and vines.
When you get to the top, you will discover a ski lift. A few guys will jump off the ski lift and talk to you. Now jump just up to your left and talk to the man with the really long beard. Click on the third option when talking to him. He will then challenge you to a game of mancala.
Hints or Cheats: If you need help, simply watch the video. However, your goal in this game is to keep as many rocks on your side as possible! Every game is not the same.
Once you beat him, he will go back to HQ with you! Before you leave HQ again, click on the last computer on the right and make sure the icons are in the right order. The only change you should have to make is place the third icon from the left into the second position! Should be the car, the building, the balloon, and then the taller building!
Now leave the HQ and head to your right all the way to the Ephraim University. Enter it and go to your right. It will start a dialog. Just wait for it to be done and the professor will then talk to you. He will give you a piece of paper with an ad floating around on it. Click on the ad a bunch of times and it will set the paper on fire!
Now exit the University and go back to HQ. You will run into the scientist again but just continue on after selecting the third option when prompted. Now we need to get to the top of the HQ building (From the outside). Use the HQ doors to jump over to the restaurant. Then pump over to the balloon and use that to get to the top of the restaurant. Use that to get to the top of the HQ building.
Here you will find a soda pop bottle. Pick it up! Once you do this, the safety inspector will show up, her will give you a huge helmet. Now jump down off the building and head to your right. Talk to the scientist and ask him if you can help. He will ask you to get rid of the soda pop crate. Now head back into HQ and go into the basement again.
Once here, click on the first computer you come to. Click on the crate and smash it. Then click save! Now head out of HQ and head back to the right past where the crate was. Run into the University and give the professor the soda pop. He will say he does not want to return to HQ because he thinks the nightmares will return.
Once you are done talking to the professor, head back to HQ and go into the basement again. A dialog will start. When it’s over, go to the left and click on the suitcases bumping around. There will be a man behind them. Talk to him and select the third option when prompted. Next, open up your inventory and use the cake. He will then get out of the way!
Once he gets out of the way, click on the trash can and move some of the trash out of the way and find the Zomberry Island script. Exit off of the script if it does not do this automatically and the script will then be dropped into your inventory. Now leave HQ and head to your right all the way to the University. Give the professor the script my simply clicking on him. Now, head back to HQ.
Cheats or Hints: You will notice an add bouncing around the screen. We will get rid of that in a bit!
When you get to HQ, take the elevator up to the third floor. Head left and talk to the lady. Give her some of the counterfeit coins.
Now the ad will disappear! Head back down to the main floor and head left. Talk to the lady in front of the door. She will tell you that she eliminated the servers.
Now head back down into the basement of HQ. You will now see the Poptropica loading screen. Jump into your inventory and put that ridiculous looking hat back on! Once the hat is on, go jump under the Poptropica logo and destroy all of the letters!
Once all of the letters are destroyed, you will come to a little mini game where you have to re-direct four different power flows to fix the server. Please watch the video walkthrough on how to do this as it is kind of complicated.
Hints or Cheats: There is a little map on the bottom level that will help you!
How To Beat Mocktropica Island
Once you have fixed the server, you will be outside talking to a lady with yellow hair. There will now be a dialog and a little cut scene. After the cut scene there will be another little mini game we have to play. There will be a mega bot flying in front of you and all you have to do is use your mouse to throw coins at him and dodge when he throws rocks or his fists at you!
When you have beaten the final boss, keep throwing coins at the achievement that pops up or you cannot complete the island! Mocktropica Island will now be completed!
I hope this cheats walkthrough guide of Mocktropica island helped you beat it! Please connect with me via social media for more Poptropica Island Walkthroughs!
Zomberry Island
One by one, the citizens of Eastman are mutating into something horrible. Now, the city is quarantined, the survivors are trapped, and ghouls prowl the streets. No one knows how the zombie outbreak began... but how it ends is up to you!
Before you Begin...
The story behind the island. Get it as a hi-res PDF on the Downloads page!
Poptropica Cheats for Zomberry Island
Whoa, looks like nighttime. Walk left and talk to the woman by the movie theater, whose husband couldn't get out of the main city before they closed the tunnel... what tunnel? Run left and talk to the cops standing next to the Fort Savini Tunnel, which has been blocked by a school bus and anything else they could find. The old guy, three days from retirement, gets you as his replacement for entering the tunnel. Uh-oh, it looks like this vacation is about to round a gruesome turn... Talk to the chief and he will tell you what to do, but first, he'll give you background: Dr. Romero was working on a cure for zombieness brought on by eating poisoned berries (as the introductory comics above show you), but they've lost touch with him. You have to enter the zombie quarantine zone and find Romero or his research, which is on his cellphone. He'll give you a notebook to keep track of clues which also has Romero's contact info on it, and a flashlight. What are you waiting for? Grab your flashlight and enter the city!
Oooh, dark. Turn on your flashlight by pressing the spacebar and walk left, keeping the light in front of you. Drop off the schoolbus and jump over the rotting bananas -- someone must have been in a hurry to leave -- and onto the truck. Hey, a zombie! It can't see you, though; neither can it hear you. If you shine a light on it, it'll stop and appear irritated; but your flashlight isn't powerful enough to really drive it away. Thankfully, the zombies aren't too bright... so you can just go up and jump over it. The only way a zombie knows you're there and starts to chase you is when you're directly in front of it and on the same platform as it, maybe just when the zombie has come into view from the side of the screen. All that happens when they touch is you get pushed back and are momentarily stunned, and they're pretty slow anyway. Dumb creatures!
Poptropica Zomberry Island Full Walkthrough
So jump over that one and drop down left, onto the car. Jump past the one below you and onto the FeedUp truck. Jump to the top of the truck and jump past this zombie, dropping down off the truck at the left. I find it helpful to shine a light at the zombie, which stops it as long as you're shining the light on it. Walk to the double car pile and click on the top car to notice that someone left the dash lights on. It seems like everyone left in a huge hurry... jump onto the pile and drop left, to the taxi. Jump over the zombie to your left and grab the car keys under the truck. Looks like it's for a 'Dorf Bean' car, whatever that means. Jump onto the truck and head left, jumping over the next zombie. Run left and climb onto the car transport truck. Ah-ha! There's the car we want! Click on the green car and use the car keys to get in. Turn on the headlights and hop out... AAAH! There's a whole mob of zombies blocking the way out of the tunnel! We need to drive them off somehow, and the flashlight you're holding isn't going to cut it. Get behind the car and click on the little red lever under your feet, as shown in the picture above (it's in the bottom right of the lit area). That'll lower the car, bringing the lights on them and driving them off, so you are free to enter the city.
Now we're in! Walk left and look above you: you'll see the same guy as the one in the introductory comic strip and his toolbox, but he can't be reached because he's blocked on all sides. Never mind him, though, we just need his lunchbox. Walk left, jumping to the platform above when you get to the left edge of it. Walk left and use the blocks to jump to the platform above. Walk right and use these blocks to jump up again. Walk all the way right and jump to the top platform. Hop into the crane cab and use your mouse to bring the arm to the platform that the lunchbox is on (it's on the bottom floor.) Click on the platform to pick it up, then move it all the way to the top and place it in the empty space in the middle of the top floor. Then click the CLOSE button at the top of the screen and jump out of the cab to the left so that your jump over the pile of blocks and bricks next to the lunchbox. Click on the lunchbox and move the sandwich out of the way... anyone hungry? to reveal the corner of a purple card. Click on it to take out a subway pass and then hop to the ground. Go left, jumping over the zombie in your way. Walk past the subway and into the Berry Delicious Smoothie Shop. Didn't the zombie apocalypse start with berries? Walk right and grab a pamphlet; it tells you where their berries are imported from. Hmm, not much else interesting here... leave the shop, walk right to the subway and enter.
The Apartments
Go down the stairs, hop over the three zombies, use your subway pass to open the area ahead, then go to the area to the left. Walk left, click on the lightbulb above you to grab it, jump over the zombie there and continue left. Hop off the platform, jump over the zombie when he's facing right and click on the rock in front of the subway car to move it forward. That's all to do now, we dont't actually want to continue to the wharf. Come back to the Financial District now and run all the way left. Go left, to Shady Side apartments. Jump over the zombie and walk left, to the fuse box. Click on it and flip these switches: bottom-left, top-right, top-middle, bottom-right. The middle column should be all green when you finish, giving you a zombie-free path to the roof. Jump from here to the middle of the apartment building. Jump up along the column of lit windows and enter the door to your left on the roof to enter the apartment lobby. Walk left and jump over the stairs to the door there, and enter. This is Romero's apartment! FYI, the name Romero is based on the film director George Romero, the one who started the zombie movie craze in the first place.
Look around here for a while. It looks like Romero had a major obsession with fruit! We know that infected fruit is what causes zombieness from the introductory comics, so he must have been trying to get to the root of the problem. Walk left from the door and click on the sticky note on the computer monitor to pick it up; it has a username and password written on it. Leave this room and walk right, dropping down the staircase. Walk right, jump over these stairs, and enter room 5, Joe Puddy's apartment.
Walk right, jump up, and grab the Bolt Cutters. Joe Puddy was the star of the introductory comic strip, the construction man who was being pressured to eat fruit by the rest of his community, which is obsessed with fruit. Look where it got them! Drop off left, run to the other end of the apartment, and grab the note stuck to the fridge. It's his diet plan, composed mostly of fruit. Run out and drop down the stairs to the left. Enter apartment 1, the Gamer's apartment.
The Gamer Dude looks like the only lively person here! Walk right and click on his trash can. Sift through it to the bottom, where you'll find a Valley Rain soda label. Hey, that looks like it has fruit -- but the gamer's not a zombie. Keep going and grab the camera past the guy. Talk to the gamer and he'll tell you he's surviving the apocalypse on nothing but Valley Rain soda, Cheese Curls, and video games -- lots of them. Eat hearty!
Click on the screen to play the game he's playing: it's called Terror in the Garden. Play it now to get practice, you'll need it later. The objective is to rapidly click while pointing at a zombie-fruit to exterminate that one. You get ten points for each one killed and it gets harder every hundred points, with more fruit. If the screen is flashing red, some fruit are very close to you and you have to shoot them. The game ends when a fruit gets too close to you. The bar on top shows how far you are to winning, and your score is displayed in the top left. After some time playing that, open your clues notebook to reveal information about these three people you investigated. Read through it carefully, and you'll find the Universal Video Game Cheat Code: up, up, down, down, left, right, left, right, B, A, start. Maybe it'll come in handy for that video game... Leave these apartments, jump off the roof, and run left. Go past the cemetery with the suspicious tunnel in a pit... I wonder what's there? and past the 145 house, to Chinatown.
Finding Romero
Run left, past the Wok and a Hard Place and into the Karaoke Bar. Walk right and jump to the stage. Talk to the lady there and she'll ask you t clear the dance floor of the zombies. Run all the way right of the stage and look right. There's a zombie under the disco ball, so aim your flashlight at the ball to scare it off. Now you can go there and click on the disco lights control to activate the disco floor! The zombies will start running off the floor... maybe they can't dance? Talk to the girl on the stage and she'll tell you that she doesn't know why she didn't become a zombie. Pick up the receipt for Fred's Fruit from the table she was standing in front of -- hey, it looks like she does eat fruit. Maybe it's only a certain kind of fruit that causes zombieness? Anyway, look through her file in your notebook. Then switch to Romero's page to get a username and password. Click on the laptop she left running and click on Find My Phone. Input that username ('doctor') and password ('awesome') to find Romero's phone. It'll show you a labeled map of Eastman, then locate his phone... in an UNDERGROUND BUNKER?! Click on the Unlock button to open the bunker and click on the top left button to print out a map to the phone. Then leave the bar and take out the map. *sigh* Well, I never though it would be easy in the first place...
On this map, yellow rectangles are doors/entrances and orange rectangles are passages. Walk to the right of the bar, just above the orange rectangle on the map and under the chain of lights. Actually, there are a bunch of zombies here... so jump on top of the chain of lights and use the lightbulb in your inventory to replace the bad lamp in the chain, turning on the other lights and dispersing the zombie crowd. Jump down and enter the manhole; you'll find yourself on top of a subway car now. Walk left and enter the train, then run all the way right. Click on the control panel to the right to run the train all the way to the right, then turn around and turn on the lights by clicking on the other panel. Run left and get out of the train. Climb up the ladder there and jump off right. There'll be some graffiti there labeling the secret bunker... way to keep it a secret. Click on the bunker and wait... AAAAH! ZOMBIES! Screaming, you run inside and slam the door shut.
The Blueberries
Run left and drop off. At the bottom left of the bunker, click on the phone and dial 555-3946, Romero's cell phone. It's ringing! Run right and there's a zombie in the cage... Dr. Romero?! Pick up his phone and the receipt he dropped. Poor Romero... get to his phone and play all four videos to learn what's been happening. So, the cause of the zombie outbreak has been ingesting fruit infected by a pesticide... but which one? Run left to the chart to find out. Use your clues notebook to put an X under the fruit that the person on the left ate. Your final chart should look like the one to the right. So the blueberries are the culprit! And now the coffee machine will randomly start spouting coffee! Run left, grab the cup, then make your way to the top left of the bunker and exit. You're on Park Drive now, in the pit under the cemetery. So that's where it leads! Jump out left before the zombie gets to you (he's really close) and run left, to Chinatown. Run left until you get to the gate in front of the Wharf, then use those handy Bolt Cutters to open it and get in.
This place is just crawling with zombies, so you'll have to be careful as you run right. Try to stay above the ground, but still near it. Stop when you reach the sign marked 'DO NOT OPEN UNTIL 2000' and click on it to open the box. Enter it and you'll find yourself in the survivalist's bunker. Go right and talk to him... it looks like he's hiding here to protect himself from a cyber-apocalypse: the Y2K bug. Talk to him and he'll promise to shine a spotlight, letting you reach the shipping containers you want safely. Give him the coffee and he'll give you a key card to the wharf control system. Now get outside and jump to the top of the box, where the crazy dude is holding a spotlight for you. Now go into your items and equip your camera. Here's how it works: shortly after you click on the orange camera button in the bottom left, the camera illuminates the whole scene around you in a brilliant flash lasting three seconds and also paralyzes all nearby zombies. Jump left, to the blue container. Jump up so you're standing on it, then walk left and jump, to the blue platform of the other stack. Jump up to the handles and then jump up to the top of the box. Jump right and onto the green box. Once at the top, jump right and onto the crane arm. Run right along the arm by jumping from platform to platform (the platforms hang from the arm of the crane.) Use your flashlight to look around periodically. At the end, you'll be at the crane cab.
Poptropica Cheats Zomberry Island Full Walkthrough
Use your key card to get in and click on CARGO to sort the list alphabetically by their cargo. Click on BLUEBERRIES, about halfway down the list, and remember the row/space: 73 G. Now what you have to do is move the hook using your mouse out of the way of the stacks that have three containers in them. The rows will come towards you, then disappear, to advance to the next row. Dodge the three-high stacks until you reach Row 73, where you can click on the 73G compartment (it's about halfway between the middle and the right side.) This will unload the blueberries compartment and you can drop off the cab to the right. Enter the compartment. AAAH! There's a crazy giant zombie running around here! Looks like someone had too much fruit. You can stop him by flashing your camera, then click on a pile of blueberries to grab a sample.
Leave the compartment and run left to exit the wharf. Run right, past Chinatown, and into the pit under the cemetery. Enter the door to the bunker and drop off the platform to the right. Run right to the complex machine there and use your blueberries to activate the machine. Turn the crank until the bar up there is full all the way, then grab the medical gun. Use it to cure Romero... it works! Now we just have to make enough to cure the rest of the population. But it looks like those zombies have other plans... they're trying to break down the door! Jump from the crates to your left to the top floor. Click on the boards to block the door, then come back down and turn the crank to continue processing. Hurry, the zombies are attacking the door! Turn the crank as fast as possible, then grab the antidote gun. Hey, that coward Romero is locking himself in the cell, leaving everything up to you! Now you'll enter a mini-game similar to the video game you played in the Gamer Guy's apartment. You have to aim and click to launch a drop of the antidote. You need more than one shot to cure a person, though, so you should press and hold the mouse button down. When zombies are cured, they'll turn from the sickly purple color to a color of human skin. Finally, you've cured everyone! And here comes Samuel Brains, the owner of the Berry Delicious Smoothie shop, the store that cause the outbreak in the first place! He'll offer everyone free coupons for smoothies as a prize for stopping the apocalypse. Hah! I'll take the island medallion and be on my way, sucker. Or will I?..
Poptropica Cheats Zomberry Island Full Walkthrough
Members-Only Bonus Quest
Hey, how did that guy from the wharf survive over 13 years in a bunker? He'll reply, 'Rats!' No, he doesn't drink rats, he's being carried away by zombie-infected rats! When the blueberry sludge was flushed down the drain, it contaminated the city's water supply and could trigger an even more serious zombie outbreak! We've got to do something about this, and Romero has an idea: dump the super-strong zombie antidote into each of the three pumps feeding the city's water supply. Simple enough, right? No. Jump up to the top of the stacks of fruit crates, then jump off left. Exit the bunker, walk left and enter the sewers through the manhole there. Hey, zombie rats! In this sewer maze, you have to jump around the rats as you try to find all three pumps. Follow these steps:
Poptropica Zomberry Island Cheats
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