Poptropica Big Nate

Poptropica’s Big Nate Island looks a lot different than the rest of the islands you will see in the game. It is based on the the comic Big Nate. All you need to do is find a hidden time capsule from 100 years ago. Seems simple enough right?! Follow the step by step written walkthrough guide below and it will be that simple!

Big Nate Island

Enter the world of Big Nate, a wisecracking sixth-grader who holds the all-time world record for detentions at his school. You have to help him find a treasure that was buried some 100 years ago, that could help save Nate's school from closing down. Nate doesn't really care if it does, though...

Poptropica Cheats for Big Nate Island

Let's get rich! Once you arrive on the island, talk to Nate. Then go right and into the Klassic Komics shop. Go right and talk to Gordie, the owner of the shop and Nate's older sister (Ellen)'s boyfriend. He will give you the title piece of a comic you need to put together. Now leave the store and go left into the Pop-In Shoppe. Go to the top floor, and pick up your first comic piece off the sofa. Exit the building and go right, past the comic shop and Cap'n Salty's. Go into the building shaped like a huge camera and go right. Jump onto the stool, and then pick up another comic piece from the top camera light. Talk to School Picture Guy at the left, and then leave the building.
Make your up the telephone/electric pole to the right. There at the top you'll find your third piece. Drop off the pole and then go right to the School. Watch Nate talk to Jenny and Gina before going inside. You can watch Nate with his crush (Jenny) here again. Climb up the stairs and collect the next piece from the broken speaker to the right. You're halfway there! Go left and into the science lab. Go left and pick up the fifth piece. Now go right again to the science experiment. Let's spice things up a a bit... Pour some blue and some yellow liquid into the beaker to make a greenish solution. And then turn the burner heat up to the max (4.)
Pretty soon it'll start boiling and releasing a greenish gas into the air. Yuck! A stink bomb! Clog it up and put it in your inventory. Exit the school and climb up the scaffolding to the right of it. Collect the comic piece there. Then go right to the next area, into the playground. Climb up a little and you'll find the seventh piece blowing in the air. It's really not that hard to get it... after you have, go into the 'NO TEACHERS ALLOWED' clubhouse at the top of the area. Go left and beat the 'Go to Jail' game there. It's just classic Hangman. Nate will give you some dog biscuits as a reward. Hey!!! What a cheapie prize! And you can't even eat it. Don't worry about winning the Table Football game to the left. Just leave the clubhouse.
Go right, into the lighthouse area (or Puffin Point.) Climb the lighthouse and collect the last comic piece at the top. Spot the distant island out of the telescope. Then jump off and try to collect the old flying picture to the left of the structure. You may have to try this repeatedly. When you're done, start re-arranging the comic pieces. The correct order is:
  1. lost guy
  2. talks to Nate...
  3. ...about the Art Room
  4. Nate tells him where to stand
  5. guy is skeptic ('but...')
  6. Nate opens locker (with a 'FOOM!')
  7. Nate asks Teddy where he flew
  8. Nate curses ('Dang!..')
Hooray! Take the finished comic back to Gordie in Klassic Komics and he will reward you with something you can actually eat -- a pack of gum. Wait... is it even edible after all these years??? Why can't you get some decent snacks on this island?! Leave the building now, and into the photo shop. Give School Picture guy (at the left) the old picture you found earlier. He will give you his scuba gear in exchange. Run back to Puffin Point, and after talking to Cap'n Saltly, dive in.
You have a limited amount oxygen, so you will have to do this part fast. Unlike Mythology you can't collect oxygen. Just go to the bottom, and make your way left. Collect the trap and wait for your oxygen to run out or swim back to shore. Give the captain his trap, and he will let you have the lobster inside. What the... Hey, food! Wait! Don't eat it yet! Use the keys he gave you to ride the jet ski out to the island you saw earlier. Oh, dang! Big Nate is racing us.
What you'll have to do to beat him is, jump at the right time to avoid the obstacles (you click to jump.) You'll have to just time your jump, because if you stay at the very back Nate will beat you for sure. Stay halfway between the middle and very front. Nate is easy to beat; I did it on my first try! Once on the island, get onto the flat rock and push both seals to the very left. Go down and collect the rock wedged in between the rock and island. Now head back to the main island.
Nate
After studying the map, you probably know what to do. Climb to the top of the lighthouse and use that lobster you desperately wanted to eat earlier to turn the light around and get that pesky seagull out of the way. If you go there you'll find that the clapper of the bell is missing. Darn! Okay, mission over. Wait! I have a way... get into the school and study that comic more closely. Hey, it has a locker code on it! Use it (9305) to get into Nate's locker on the top floor. After you've recovered from that exploding locker, get over there and collect the map revealing the 'hidden room.' Wait... you'll have to get into the detention room to get to it!
Okay, time to make trouble. Get onto the bottom floor and start chewing that stale gum. Pretty soon Mrs. Godfrey (Nate's teacher/arch-enemy) will catch you. Once you're in the detention room, use that hideous stink bomb you made earlier in the science lab. You'll stink Mrs. Godfrey out of there in no time! Now go into (that's right, INTO) the file cabinet. Pretty soon you'll find yourself in a dark room. Climb down and fumble for the light switch. Once you've got it on (it's on the left), go right and collect that bell clapper you've been looking all over for from the roof. Take it to the top of the school (near where you found the comic on the scaffolding.)
Attach the bell clapper, then ring it. You'll see those talkative girls move off the playground. Run over there and drop down a biscuit (so it came in handy after all...) Spitsy the dog will come and dig there. And... what's this? Could it be that treasure??? Well, click on it to find out! Pull it out of the ground, then press the gold button on it to open it and reveal... a GIANT PEARL!!! You're rich!
Oh, darn. Those school people are collecting your hard-earned treasure to save some already-doomed school. And Nate's getting all the credit for it!!! Not a very happy ending. Well, you shouldn't be selfish. But... yes! That long-anticipated Island Medallion.
Please enable JavaScript to view the comments powered by Disqus.
(Redirected from Big Nate Island)
Poptropica
Developer(s)Jeff Kinney Group (formerly)
StoryArc Media
Publisher(s)Pearson Education(formerly)
Sandbox Networks
Designer(s)Pete Amomaur
Jeff Kinney
EngineAdobe Flash
Platform(s)Web
iOS
ReleaseJuly 2007
September 2007
Genre(s)Educational, Adventure, single-player with Massively multiplayer online game elements.
Mode(s)Single and multiplayer

Poptropica is an onlinerole-playing game, developed in 2007 by Pearson Education's Family Education Network, and targeted towards children aged 6 to 15. Poptropica was primarily the creation of Jeff Kinney, the author of the Diary of a Wimpy Kid series. As of 2015, he remains at the company as the Creative Director.[1]

In the game, players can go to different 'islands' (game quest scenarios), compete in multiplayer games, and communicate with each other. The islands all have various difficulties, but all center on a problem that the player must resolve by going through multiple obstacles or completing goals. All islands, upon finishing, award 'Poptropica credits' which are non-negotiable but may be used to buy costumes and special effects in the Poptropica store.

In 2011, Poptropica was listed on Time magazine's list of '50 Websites that Make the Web Great', where it was described as 'an inventive megasite for kids with a wholesome and slightly educational bent.'[2] In 2012, Poptropica had an Alexa Internet rating of 1,302 in the United States, and a ranking of 5,162 in the world.[3] By 2012, the game had grown to have over 500 million registered users, with 35 million in the 15-25 age group.[4] Versions of the game have been released on Nintendo DS and 3DS, and iOS mobile devices. In May 2015, it was announced that Family Education Network was sold by Pearson to the interactive-education venture capitalist Sandbox Networks,[5] and that Poptropica had 'over 3.2 million monthly unique users in 200 countries and territories.'[6]

In 2015, Poptropica was sold to educational-technology investment ground, Sandbox Partners.[7]

Gameplay

When it first launched in 2007, Poptropica only had one island, titled Early Poptropica Island. As of 2017, it has 58 islands to be explored, all with a different theme: examples include Back Lot Island, where the player helps produce a movie, and Super Power Island, where their goal is to defeat six super villains. Each island has its own quest, for which a player can receive an island medallion as well as 150 credits to spend in the in-game Poptropica Store. Starting July 6, 2011, Poptropica allowed players to replay islands without creating a new account, while still keeping track of all the Medallions the player had earned.

Advertisements

In addition to the available island quests, advertisers contract for temporary mini-games that appear on the site, sometimes targeted to players of a certain age group or gender. Regular advertisers have included Disney, Kellogg's Froot Loops, Lego toys, and various animated movies and DVD releases. Advertisement mini-games normally appear only during a two-week period. If the player completes an advertisement mini-game, they receive a temporary prize, usually related to the media being advertised.

A few Poptropica islands are themed after certain book series: these include Big Nate, Timmy Failure, Diary of a Wimpy Kid, and Magic Tree House. These islands are permanent, and can be played at any time. In 2015, a total of seven of these islands became members-only.

Mini-games

Poptropica features different mini-games that users can play with other people. These include Switch, Sudoku, Hoops, Sky Dive, Paint War, Star Link, Balloons, Soupwords and Pathwise. The game keeps track of how many times the player wins or loses a certain mini-game.

Expansions

Poptropica Big Nate Island

Island Creator Kit

In August 2013, an island creator kit was made available for purchase. It is an activity book that walks the player through all the same steps the developers take when they make a new Island: coming up with a storyline, creating characters, and designing puzzles.

Poptropica Adventures

In 2012, in partnership with Ubisoft, Poptropica released a new video game for the Nintendo DS, titled Poptropica Adventures.[8]

Poptropica: Forgotten Islands

On September 5, 2013, Poptropica launched Poptropica: Forgotten Islands, an iOS game, which allows players to meet new characters and discover story elements about Poptropica by finding artifacts littered throughout the game. It was also released on the Nintendo 3DS system through Ubisoft in 2014.[9] It has been replaced on iOS with a mobile version of the desktop Poptropica game.

Poptropica Worlds

On January 11, 2017, Poptropica announced via their blog that they were introducing another game called Poptropica Worlds, developed in Unity. It was released in Spring 2017. Poptropica Worlds has new features, such as redesigned characters, customizable homes, and new Islands. Returning players are able to port over their avatar's look and name to Poptropica Worlds. Poptropica Worlds can be played on both the web and mobile. If membership was bought for Poptropica, it carries over to Poptropica Worlds, and vice versa.

References

  1. ^Dossena, Tiziano Thomas (October 29, 2014). 'From Lost Side Of Suburbia to Poptropica, An Exclusive Interview with Artist Kory Merritt'. L'Idea Magazine. Retrieved January 10, 2016.
  2. ^McCracken, Harry (August 16, 2011). '50 Websites that make the web great'. TIME. Retrieved January 10, 2016.
  3. ^Alexa ranking
  4. ^Brian Solis (2010). 'Virtual Worlds'. Engage. Hoboken, New Jersey: John Wiley & Sons. ISBN978-0-470-57109-5.
  5. ^Rosen, Judith (May 21, 2015). 'New Owner for Poptropica and FEN'. Publisher Weekly. Retrieved January 10, 2015.
  6. ^Dorbian, Iris (May 21, 2015). 'Pearson sells Family Education Network to Sandbox Partners'. Retrieved January 10, 2016.
  7. ^'Pearson sells Family Education Network to Sandbox Partners - PE Hub'. PE Hub. 2015-05-21. Retrieved 2018-04-24.
  8. ^'Ubisoft and Poptropica partner to bring popular virtual world for kids to the Nintendo DS system'. PRWeb. May 29, 2012. Retrieved January 10, 2016.
  9. ^https://web.archive.org/web/20141012014051/https://www.nintendo.com/games/detail/CoA7KDYAI99r7hBGI2w-hZtcxRBtTbQb/

External links

Nate

Poptropica Big Nate Island Walkthrough

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Poptropica&oldid=924172198#Big_Nate_Island'

Comments are closed.